Announcing Farming Simulator 22 – Publisher GIANTS Software lets the good times grow!

  • Farming Simulator 22 (self-published) is coming this year, will be bigger and better
  • New maps, brands, machines, features and more
  • Farming in the snow – seasons are coming!
  • Improved performance, immersion, animals

Cultivated to be bigger and better – the ultimate and multimillion-selling farming simulation returns this year! Farming Simulator 22 will come to PC, PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, Mac and Stadia in Q4 2021. The game will not only be developed by GIANTS Software – but published, too. The international, Swiss-based company is raising the quality by full self-determination.

Once again, the family-friendly game series takes a leap forward. With new features and improvements, Farming Simulator 22 will allow every aspiring farmer to creatively build their farm – no matter the age or real-life profession. Either on their own, or cooperatively in multiplayer for up to 8 players on consoles and 16 on PC, Mac and Stadia.

New crops, new maps, new machines and new brands are just the beginning of what players can expect. And on top of that, it’s getting snowy, too: Players should prepare for the exciting addition of seasonal cycles – as well as other features to be announced soon! A CGI reveal teaser trailer offers a small glimpse of the new game to come.

Pushing snow – and the depths of simulated farming!

Farming Simulator 22 will offer more depth thanks to a variety of new additions and therefore the highest extent of player freedom in the history of the series. Two new maps plus an updated alpine Erlengrat map will put emphasis on different kinds of farming operations through the seasons.

With a set of more than 400 machines and tools from more than 100 authentic agricultural brands including new categories, players can look forward to an improved and realistic-as-ever simulation. But even for new players, it will be easy to dive into agriculture, animal husbandry (including cuter animals) and forestry. 

“We are further growing with our games”, comments GIANTS Software CEO Christian Ammann, “and the upcoming result of our cultivated ambitions will be a milestone in the series’ history as well as our company, which developed into a self-determined publisher in full control of its product.”

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